The OIRT Blog

The OIRT Blog

I recently attended a session at the Emerging Learning Design Conference titled, “Paper Prototyping Games for Engaged Investigations and Fun in any Subject.”  The presenters, Teresa Slobuski and James Morgan, from San José State University, point out that building board games can get students talking about a particular subject in a creative and fun way. […]

Last year we hosted the first annual Instructional Design Symposium at Rutgers University. It was a forum designed to seek input from people in the field about commonalities amongst practitioners, current challenges of the field, and ways that those challenges can be met. The whole day event saw 32 Instructional Designers from Rutgers and other […]

We’ve all done it; as we began our college career, our proficiency in certain subjects was tested. It could have been for a foreign language, for mathematics, or for English.  In any of these cases, the goal was to be placed in a course that was neither too difficult nor too easy— to find the best […]

Rubrics: what are they? Instructional Rubrics can be a useful tool in teaching and evaluating student performance.   They are often presented as a list of objectives in a table format, or grid, which can in turn be used by an instructor when planning assignments and grading student work.  Although formats can vary, rubrics usually consist of […]

According to BigFishGames.com, in 2015 over 59% of Americans play games. With these high numbers, more colleges and universities are implementing gamification in their courses. While making the courses fun can be a big incentive to gamifying, the structure and rewards of learning also lends itself well, promoting engagement and collaboration. Keep It Simple Consider the […]